AI Insights · Timothy · July 2023
Top 5 Shopping Games in Mexico Q2 2023 Performance Review
Reviewing the performance of the top 5 shopping games in Mexico for Q2 2023, including trends in downloads, revenue, and active users.
In Q2 2023, the top 5 shopping games in Mexico on a unified platform showed varied performance in terms of weekly downloads, revenue, and active users. Here's a detailed overview of how each app fared during this period.
My Mini Mart from Supersonic Studios LTD saw its weekly revenue fluctuate, peaking at around $554 in mid-April before stabilizing around the $300-$400 range in June. Downloads experienced a sharp drop from 68K in early April to around 20K in May, before rebounding to approximately 25K by the end of June. Active users followed a similar trend, decreasing from 179K in early April to around 90K in June.
Supermarket: Shopping Games by Hippo Kids Games had modest revenue, mostly under $20 per week, with a few exceptions. Downloads varied significantly, starting at around 19K in late March, dipping to 7.6K in early May, and recovering to about 11K by the end of June. The app's active users decreased from 52K in late March to around 30K by the end of June.
Little Panda's Town: Mall from BabyBus showed significant growth in downloads, starting from 2.2K in late March and peaking at nearly 25K by late May. Active users also increased substantially, from 11K in late March to 50K by the end of June. However, the app did not generate any revenue during this period.
Miga Town: My Store by XiHe Digital saw a steady increase in downloads, peaking at 15K in early May before declining to about 8K by the end of June. Revenue remained low but consistent, averaging around $30-$60 per week. Active users followed a similar trend, peaking at 18K in early May and then dropping to around 10K by the end of June.
Lastly, Vlad & Niki Supermarket game, also by Hippo Kids Games, showed fluctuating downloads, starting at 14K in late March, dipping to 3.2K in late May, and recovering to 15K by the end of June. Weekly revenue remained low, mostly under $50, with a couple of peaks. Active users varied, starting at 30K in late March, dropping to 12K in late May, and recovering to 27K by the end of June.
This data comes from Sensor Tower, where more detailed insights can be found.